Portfolio

The projects listed in this section are independently developed games, usually involving myself and other amateur game developers. While I do typically create and implement all audio in these projects, I usually also work as a developer, designer, writer, and a project manager.

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Death Chef

A short, action rogue-like, focused around some goofy world-building and build-crafting. Pick a favored kitchen article, mow down devils in procedurally generated rooms, and grab power ups to enhance your build on your way to becoming a true Death Chef*

*(yes, this is a Soul Eater reference)

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https://steveismeow.itch.io/death-chef

Witchwinder

A short, action-puzzler originally submitted to the Historically Accurate Game Jam 5. With art by Austin Hayes (instagram: a.hayes.art | website: ahayes.art), Programming by myself, Grayson Chao, and Brad Armstrong.

https://steveismeow.itch.io/witchwinder

Animation: Austin Hayes (instagram: a.hayes.art | website: ahayes.art)

Other independent portfolio projects can be found at: steveismeow.itch.io

Previous Music Work

Soul’s Symphony

An indie, mobile, gacha game utilizing rhythm-based mechanics and a rich, character-driven story. Produced by Anikii Entertainment. Development currently on hiatus.

 

Love Mythos: Sanctuary Island

An inclusive dating simulator that sees you take on the role of a land-locked selkie surrounded by other unfortunate, mythological creatures. Help yourself and your peers find themselves through trauma and misfortunate, and don’t forget to have a bit of fun along the way.